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Posted on Penny Arcade this week, this video blew my face off. The idea of ducking and weaving IRL actually changing the perspective with which users can view the screen and therefore interact with the game is exciting – imagine rolling under a car and leaning out to fire at thugs in GTA or playing a 3D version of Tetris.  There are crazy and endless possibilities for innovation on this, providing developers can keep up with how quickly the Wii seems to be evolving.